June Kim: Animating Tangible Narratives: Creative Application of Animation and Interactive Technologies for Playful Interactions in the exhibition of Ceramic Stories [digital connections]]

This paper explores the creative application of animation and interactive technologies to craft playful, tangible interactions that convey imaginative stories and enhance spectator experiences in the exhibition “Ceramic Stories [digital connections]” at the Australian Design Centre. It demonstrates the process of creating digital connections between artifacts and audiences, based on the imaginative and historical narratives collaborating with two ceramic artists, Sebastian Conti and Casey Chen and their series of work in distinct. This illustrates the process of establishing digital linkages between artefacts and audiences. The study suggests the use of interactive technologies and animation to change spectator experiences and increase audience participation by drawing on this experience.